The 7-Layer BRM for OSI
The BRM for OSI consists of 7 layers of protocols, i.e., of 7 different areas in which the protocols operate. In principle, the areas are distinct and of increasing generality; in practice, the boundaries between the layers are not always sharp. The model draws a clear distinction between a service, something that an application program or a higher-level protocol uses, and the protocols themselves, which are sets of rules for providing services.
Here are the seven layers in the Basic Reference Model for Open Systems Interconnection:
Deals with the interface between a user and the host computer: e.g., Microsoft Word translating a signal, initiated by the user's typing in a string of characters and then depressing the "Search" function key, into instructions to Windows (or System X) to try to find that string in a file.
|6||Presentation||Deals with syntactic representation of data: e.g., agreement on character code (e.g., ASCII, extensions to ASCII, Unicode), data-compression and data-encryption methods, representations of graphics (e.g., files using the .PIC or .BMP formats)|
|5||Session||Deals with creating and managing sessions when one application process requests access to another applications process (e.g., Microsoft Word importing a chart from Excel)|
|4||Transport||Deals with data transfer between end systems; flow control for two computers (e.g., how Netscape on your PC talks with the UT Libraries Online Webpage)|
|3||Network||Deals with establishing paths for data between a pair of computers and handling any switching among alternative routes between the computers, as well as with definitions of how to break files (or messages) up into individual packets of data, in such a way that the packets can be transmitted and then reassembled.|
|2||Data-Link||Deals with the transmission of data frames (e.g., packets) over a physical link between network entities, including the incorporation of error-correction coding into the data frames.|
|1||Physical||Deals with the physical (i.e., electrical and mechanical) aspects of transmitting data (e.g., voltage levels, pin-connector design, cable lengths, and grounding arrangements).|
The Open Systems Interconnection model (OSI model) is a conceptual model that characterizes and standardizes the communication functions of a telecommunication or computing system without regard to its underlying internal structure and technology. Its goal is the interoperability of diverse communication systems with standard protocols. The model partitions a communication system into abstraction layers. The original version of the model defined seven layers.
A layer serves the layer above it and is served by the layer below it. For example, a layer that provides error-free communications across a network provides the path needed by applications above it, while it calls the next lower layer to send and receive packets that comprise the contents of that path. Two instances at the same layer are visualized as connected by a horizontal connection in that layer.
The recommendation X.200 describes seven layers, labeled 1 to 7. Layer 1 is the lowest layer in this model.
|Layer||Protocol data unit (PDU)||Function|
|7. Application||Data||High-level APIs, including resource sharing, remote file access|
|6. Presentation||Translation of data between a networking service and an application; including character encoding, data compression and encryption/decryption|
|5. Session||Managing communication sessions, i.e. continuous exchange of information in the form of multiple back-and-forth transmissions between two nodes|
|4. Transport||Segment (TCP) / Datagram (UDP)||Reliable transmission of data segments between points on a network, including segmentation, acknowledgement and multiplexing|
|3. Network||Packet||Structuring and managing a multi-node network, including addressing, routing and traffic control|
|2. Data link||Frame||Reliable transmission of data frames between two nodes connected by a physical layer|
|1. Physical||Bit||Transmission and reception of raw bit streams over a physical medium|
At each level N, two entities at the communicating devices (layer N peers) exchange protocol data units (PDUs) by means of a layer N protocol. Each PDU contains a payload, called the service data unit (SDU), along with protocol-related headers or footers.
Data processing by two communicating OSI-compatible devices is done as such:
- The data to be transmitted is composed at the topmost layer of the transmitting device (layer N) into a protocol data unit (PDU).
- The PDU is passed to layer N-1, where it is known as the service data unit (SDU).
- At layer N-1 the SDU is concatenated with a header, a footer, or both, producing a layer N-1 PDU. It is then passed to layer N-2.
- The process continues until reaching the lowermost level, from which the data is transmitted to the receiving device.
- At the receiving device the data is passed from the lowest to the highest layer as a series of SDUs while being successively stripped from each layer's header or footer, until reaching the topmost layer, where the last of the data is consumed.
Some orthogonal aspects, such as management and security, involve all of the layers (See ITU-T X.800 Recommendation). These services are aimed at improving the CIA triad - confidentiality, integrity, and availability - of the transmitted data. In practice, the availability of a communication service is determined by the interaction between network design and network management protocols. Appropriate choices for both of these are needed to protect against denial of service.
Layer 1: Physical Layer
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The physical layer defines the electrical and physical specifications of the data connection. It defines the relationship between a device and a physical transmission medium (for example, an electrical cable, an optical fiber cable, or a radio frequency link). This includes the layout of pins, voltages, line impedance, cable specifications, signal timing and similar characteristics for connected devices and frequency (5 GHz or 2.4 GHz etc.) for wireless devices. It is responsible for transmission and reception of unstructured raw data in a physical medium. Bit rate control is done at the physical layer. It may define transmission mode as simplex, half duplex, and full duplex. It defines the network topology as bus, mesh, or ring being some of the most common.
The physical layer is the layer of low-level networking equipment, such as some hubs, cabling, and repeaters. The physical layer is never concerned with protocols or other such higher-layer items. Examples of hardware in this layer are network adapters, repeaters, network hubs, modems, and fiber media converters.
Layer 2: Data Link Layer
The data link layer provides node-to-node data transfer—a link between two directly connected nodes. It detects and possibly corrects errors that may occur in the physical layer. It defines the protocol to establish and terminate a connection between two physically connected devices. It also defines the protocol for flow control between them.
- Medium access control (MAC) layer – responsible for controlling how devices in a network gain access to a medium and permission to transmit data.
- Logical link control (LLC) layer – responsible for identifying and encapsulating network layer protocols, and controls error checking and frame synchronization.
The ITU-T G.hn standard, which provides high-speed local area networking over existing wires (power lines, phone lines and coaxial cables), includes a complete data link layer that provides both error correction and flow control by means of a selective-repeat sliding-window protocol.
Layer 3: Network Layer
The network layer provides the functional and procedural means of transferring variable length data sequences (called datagrams) from one node to another connected in "different networks". A network is a medium to which many nodes can be connected, on which every node has an address and which permits nodes connected to it to transfer messages to other nodes connected to it by merely providing the content of a message and the address of the destination node and letting the network find the way to deliver the message to the destination node, possibly routing it through intermediate nodes. If the message is too large to be transmitted from one node to another on the data link layer between those nodes, the network may implement message delivery by splitting the message into several fragments at one node, sending the fragments independently, and reassembling the fragments at another node. It may, but does not need to, report delivery errors.
Message delivery at the network layer is not necessarily guaranteed to be reliable; a network layer protocol may provide reliable message delivery, but it need not do so.
A number of layer-management protocols, a function defined in the management annex, ISO 7498/4, belong to the network layer. These include routing protocols, multicast group management, network-layer information and error, and network-layer address assignment. It is the function of the payload that makes these belong to the network layer, not the protocol that carries them.
Layer 4: Transport Layer
The transport layer provides the functional and procedural means of transferring variable-length data sequences from a source to a destination host, while maintaining the quality of service functions.
The transport layer controls the reliability of a given link through flow control, segmentation/desegmentation, and error control. Some protocols are state- and connection-oriented. This means that the transport layer can keep track of the segments and re-transmit those that fail delivery. The transport layer also provides the acknowledgement of the successful data transmission and sends the next data if no errors occurred. The transport layer creates packets out of the message received from the application layer. Packetizing is the process of dividing a long message into smaller messages.
OSI defines five classes of connection-mode transport protocols ranging from class 0 (which is also known as TP0 and provides the fewest features) to class 4 (TP4, designed for less reliable networks, similar to the Internet). Class 0 contains no error recovery, and was designed for use on network layers that provide error-free connections. Class 4 is closest to TCP, although TCP contains functions, such as the graceful close, which OSI assigns to the session layer. Also, all OSI TP connection-mode protocol classes provide expedited data and preservation of record boundaries. Detailed characteristics of TP0-4 classes are shown in the following table:
|Concatenation and separation||No||Yes||Yes||Yes||Yes|
|Segmentation and reassembly||Yes||Yes||Yes||Yes||Yes|
|Multiplexing / demultiplexing over single virtual circuit||No||No||Yes||Yes||Yes|
|Explicit flow control||No||No||Yes||Yes||Yes|
|Retransmission on timeout||No||No||No||No||Yes|
|Reliable transport service||No||Yes||No||Yes||Yes|
|a If an excessive number of PDUs are unacknowledged.|
An easy way to visualize the transport layer is to compare it with a post office, which deals with the dispatch and classification of mail and parcels sent. A post office inspects only the outer envelope of mail to determine its delivery. Higher layers may have the equivalent of double envelopes, such as cryptographic presentation services that can be read by the addressee only. Roughly speaking, tunneling protocols operate at the transport layer, such as carrying non-IP protocols such as IBM's SNA or Novell's IPX over an IP network, or end-to-end encryption with IPsec. While Generic Routing Encapsulation (GRE) might seem to be a network-layer protocol, if the encapsulation of the payload takes place only at endpoint, GRE becomes closer to a transport protocol that uses IP headers but contains complete frames or packets to deliver to an endpoint. L2TP carries PPP frames inside transport packet.
Although not developed under the OSI Reference Model and not strictly conforming to the OSI definition of the transport layer, the Transmission Control Protocol (TCP) and the User Datagram Protocol (UDP) of the Internet Protocol Suite are commonly categorized as layer-4 protocols within OSI.
Layer 5: Session Layer
The session layer controls the dialogues (connections) between computers. It establishes, manages and terminates the connections between the local and remote application. It provides for full-duplex, half-duplex, or simplex operation, and establishes checkpointing, adjournment, termination, and restart procedures. The OSI model made this layer responsible for graceful close of sessions, which is a property of the Transmission Control Protocol, and also for session checkpointing and recovery, which is not usually used in the Internet Protocol Suite. The session layer is commonly implemented explicitly in application environments that use remote procedure calls.
Layer 6: Presentation Layer
The presentation layer establishes context between application-layer entities, in which the application-layer entities may use different syntax and semantics if the presentation service provides a mapping between them. If a mapping is available, presentation service data units are encapsulated into session protocol data units and passed down the protocol stack.
This layer provides independence from data representation by translating between application and network formats. The presentation layer transforms data into the form that the application accepts. This layer formats data to be sent across a network. It is sometimes called the syntax layer. The presentation layer can include compression functions. The Presentation Layer negotiates the Transfer Syntax.
The original presentation structure used the Basic Encoding Rules of Abstract Syntax Notation One (ASN.1), with capabilities such as converting an EBCDIC-coded text file to an ASCII-coded file, or serialization of objects and other data structures from and to XML. ASN.1 effectively makes an application protocol invariant with respect to syntax.
Layer 7: Application Layer
The application layer is the OSI layer closest to the end user, which means both the OSI application layer and the user interact directly with the software application. This layer interacts with software applications that implement a communicating component. Such application programs fall outside the scope of the OSI model. Application-layer functions typically include identifying communication partners, determining resource availability, and synchronizing communication. When identifying communication partners, the application layer determines the identity and availability of communication partners for an application with data to transmit. The most important distinction in the application layer is the distinction between the application-entity and the application. For example, a reservation website might have two application-entities: one using HTTP to communicate with its users, and one for a remote database protocol to record reservations. Neither of these protocols have anything to do with reservations. That logic is in the application itself. The application layer per se has no means to determine the availability of resources in the network.
Cross-layer functions are services that are not tied to a given layer, but may affect more than one layer. Examples include the following:
- Security service (telecommunication) as defined by ITU-T X.800 recommendation.
- Management functions, i.e. functions that permit to configure, instantiate, monitor, terminate the communications of two or more entities: there is a specific application-layer protocol, common management information protocol (CMIP) and its corresponding service, common management information service (CMIS), they need to interact with every layer in order to deal with their instances.
- Multiprotocol Label Switching (MPLS) MPLS, ATM, and X.25 are 3a protocols. OSI divides the Network Layer into 3 roles: 3a) Subnetwork Access, 3b) Subnetwork Dependent Convergence and 3c) Subnetwork Independent Convergence. It was designed to provide a unified data-carrying service for both circuit-based clients and packet-switching clients which provide a datagram-based service model. It can be used to carry many different kinds of traffic, including IP packets, as well as native ATM, SONET, and Ethernet frames. Sometimes one sees reference to a Layer 2.5. This is a fiction create by those who are unfamiliar with the OSI Model and ISO 8648, Internal Organization of the Network Layer in particular.
- ARP determines the mapping of an IPv4 address to the underlying MAC address. This is not a translation function. If it were IPv4 and the MAC address would be at the same layer. The implementation of the MAC protocol decodes the MAC PDU and delivers the User-Data to the IP-layer. Because Ethernet is a multi-access media, a device sending a PDU on an Ethernet segment needs to know what IP address maps to what MAC address.
- DHCP, DHCP assigns IPv4 addresses to new systems joining a network. There is no means to derive or obtain an IPv4 address from an Ethernet address.
- Domain Name Service is an Application Layer service which is used to look up the IP address of a given domain name. Once a reply is received from the DNS server, it is then possible to form a Layer 4 connection or flow to the desired host. There are no connections at Layer 3.
- Cross MAC and PHY Scheduling is essential in wireless networks because of the time varying nature of wireless channels. By scheduling packet transmission only in favorable channel conditions, which requires the MAC layer to obtain channel state information from the PHY layer, network throughput can be significantly improved and energy waste can be avoided.
Neither the OSI Reference Model nor OSI protocols specify any programming interfaces, other than deliberately abstract service specifications. Protocol specifications precisely define the interfaces between different computers, but the software interfaces inside computers, known as network sockets are implementation-specific.
For example, Microsoft Windows' Winsock, and Unix's Berkeley sockets and System V Transport Layer Interface, are interfaces between applications (layer 5 and above) and the transport (layer 4). NDIS and ODI are interfaces between the media (layer 2) and the network protocol (layer 3).
Interface standards, except for the physical layer to media, are approximate implementations of OSI service specifications.
|Layer||OSI protocols||TCP/IP protocols||Signaling
||Sockets (session establishment in TCP / RTP / PPTP)||
|3||Network||ATP (TokenTalk / EtherTalk)|
|2||Data link||IEEE 802.3 framing
Ethernet II framing
|1||Physical||UMTS air interfaces|
Comparison with TCP/IP model
The design of protocols in the TCP/IP model of the Internet does not concern itself with strict hierarchical encapsulation and layering.RFC 3439 contains a section entitled "Layering considered harmful". TCP/IP does recognize four broad layers of functionality which are derived from the operating scope of their contained protocols: the scope of the software application; the end-to-end transport connection; the internetworking range; and the scope of the direct links to other nodes on the local network.
Despite using a different concept for layering than the OSI model, these layers are often compared with the OSI layering scheme in the following way:
- The Internet application layer includes the OSI application layer, presentation layer, and most of the session layer.
- Its end-to-end transport layer includes the graceful close function of the OSI session layer as well as the OSI transport layer.
- The internetworking layer (Internet layer) is a subset of the OSI network layer.
- The link layer includes the OSI data link layer and sometimes the physical layers, as well as some protocols of the OSI's network layer.
These comparisons are based on the original seven-layer protocol model as defined in ISO 7498, rather than refinements in such things as the internal organization of the network layer document.
The presumably strict layering of the OSI model as it is usually described does not present contradictions in TCP/IP, as it is permissible that protocol usage does not follow the hierarchy implied in a layered model. Such examples exist in some routing protocols (for example OSPF), or in the description of tunneling protocols, which provide a link layer for an application, although the tunnel host protocol might well be a transport or even an application-layer protocol in its own right.